Clan Overview
Review clan requirements, expected rewards, and saved Epic encounter plans across the full activity cycle.
1Plan Setup
Manage a clan profile, planning period, and resource priorities.
Plan Setup
Manage a clan profile, planning period, and resource priorities.
2Clan Requirements
Record the clan’s point and chest requirements. Zero values are excluded.
Clan Requirements
Record the clan’s point and chest requirements. Zero values are excluded.
Epic Monster Events6-day and 24-day cadence
Ashen norms can be saved here, but Ashen is excluded from gross and net resources until its chest rewards can be modeled reliably.
Crypts & CitadelsAdd each chest requirement used by the clan
Tinman / AncientsOne-day event every 6 days · each kill advances one level, capped at 250
3Overview Dashboard
All resource values are per member per 6-day cycle.
Overview Dashboard
All resource values are per member per 6-day cycle.
Net resources per player
Net estimates currently cover Gold + Potion, Silver, and Dragon Coins only; other selected resources appear in Gross resources. Gold and Potion combine as revival currency. Tinman rewards go to every member when each summon is defeated.
Gross resources per player
Expected resources received before individual battle costs.
Net resource data
| Activity | Resource | Gross | Battle cost | Net | Status |
|---|
Gross resource data
Resource totals use average rewards per chest. Missing reward values are treated as zero. A 24-day event contributes one quarter of its resource value to a 6-day planning period; actual chest payouts remain whole numbers.
Reference Data
Expand a source table to review the values used by the planner.
Epic Monster Reference DataEpic points, chests, and cadence
Reference totals use Epic points. Ragnarok norms above use medal points: Fenrir is 1:1; Jormungandr medals are 2.5× its Epic scale points.
| Event | Epic | Cadence | Total Epic points | Total chests | Epic points/chest |
|---|
Tinman Level DataLevels 1–250
| Level | Points | Chest type | Kill chests |
|---|
Chest Reward AveragesSearch and filter compiled opening data
Values are the average amount received per chest. Missing rewards are treated as zero by the planner.
Showing all compiled rewards
No chests found
Try a different search term or clear one of the filters.
Swipe left and right across the table to see additional reward columns. Selecting a specific reward above reduces the table to the chest information plus that reward.

